Planning: Shot list

In order to make sure that filming is followed by previous construction, I have put together a shot list for all the different shots I will be using throughout the music video. I have also added a key to remind me of all the possible shots I am able to use.

Key:

Establishing shot - ES
Close up shot

Mid shot - MS
Over the shoulder - OTS
Close up - CU
Two Shot - TS
Extreme close up - ECU
Long Shot - LS
Noddy shot - NS
Cut-in shot - CiS
Cut-out shot - CoS

(reverse) - clip will be reversed when edited.




Long shot


Shot 1: ECU of face. (reversed)
Shot 2: MS of face and shoulders (reversed)
Shot 3: LS of character standing up. (reversed)
Shot 4: CiS of characters footsteps. (reversed)
Shot 5: CU of character dropping object (reversed)
Shot 6: MS of character walking away (reversed)
Shot 7: MS of character walking out of door (reversed)
Shot 8: ECU of face
Shot 9: MS of face and shoulders

Shot 10: LS of character standing up
Shot 11: CU of characters smiling
Shot 12: CoS of  blackness/character now in the forest
Shot 13: MS of character looking around
Extreme long shot
Shot 14: CoS character now running around surprised
Character miming
Shot 15: MS of character attempting to climb tree
Character miming
Shot 16: LS of character running again
Character miming
Shot 17: MS of character out of breath
Shot 18: POV of character looking at hands
Shot 19: MS of character smiling
Shot 20: CoS of character using hands to swipe camera, moves to another field.
Extreme close up shot
Shot 21: ELS of character standing in open field
Shot 22: CU of character looking at hands
Shot 23: CoS of character running happily
Shot 24: MS as character stops still, swipes hands accross camera
Shot 25: CoS of character changing location to street
Character miming
Shot 26: LS of character standing in the middle of the street
Shot 27: CoS of character changing location back to orginal forest
Shot 28: MS of character standing confused
Shot 29: CU side of characters face
Shot 30: LS character sitting down
Shot 31: LS character walking around
Shot 32: CoS Swipes camera again, another location
Establishing shot
Shot 33: Character plays around
Character miming
Shot 34: Character swipes camera back to original location
Shot 35: MS of character staring into camera
Shot 36: LS of character walking back to opening scene
Shot 37: ELS of character lying back down on the ground
Shot 38: ECU of characters face whilst lying down
Shot 39: Fading into darkness

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